![]() sometimes enemies just disappear, especially if you go fast through a level some levels miss Dragon Coins (containing only 3 or 4 out of 5) Maybe removing the cape could bring their full potential back ? However some of the abilities brought up by the new power-ups (mainly propeller, boots and koopa) are overpowered by the cape, making these new power-ups sometimes useless, which is a bit a shame. ![]() Some trees in W6 are climbeable like wines, it's fun =] You can also obtain powerful power-ups directly as small Mario, throw fireballs upwards, forming a curve, when maintaining the up button. There are very nice additions too, for instance one new custom power-up per world (all wonderfully integrated, must have been some hard work !) : ![]() ![]() What a wonderful long hack ! Levels and overworld are very polished, I love the style given to them, so as the DKC3 music =] ![]()
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